Hi, I’m Asheton

My passion is creating magic through immersive experiential design. I specialize in storytelling— using visual, auditory, and tactile elements to create a cohesive, enthralling experience. I aim to propel users into new worlds with the unlimited power of imagination, thoughtful design, and creative execution that elevates and exceeds the common immersive experience.

Cosmic Carnival: The Final Strike

A new take on immersive games. Cosmic Carnival: The Final Strike is a fun turned twisted take on a mini golf style game that combines croquet and darts to take families through an alien carnival that may have nefarious secret plans in the work. Have fun, and ignore any weird occurrences you may see.

Themed Experience Design - - Sketching - - Game Design

Tell-Tale Cart

A new way to reignite the fear into any haunted attraction. Meet Dread and join his cult on the way to revive Edgar Allen Poe. Take his challenge to wear the Tell Tale Heart, an interactive vest, through haunted houses as it increases the fear by embodying any frights that you may encounter. 

Themed Experience Design - - Sketching - - Booth Design

Menu Match

The restaurant experience of the future designed with the customary service and style restaurant goers are accustomed to, with an added twist of technological magic to allow the diner to have confidence in their choice.

Service Design - - User Testing

Unique Concierge Experience

An exciting immersive tool created to assist concierge teams with local customized tourism options. Guests will sneak a peak of their trip activity itinerary via our mega widescreen theater and interactive touch screen table to ensure their plans are customized to their preferences. 

Service Design - - User Testing

Happy Feet Box

An ADHD tool created to tap all of your energy away without distracting anyone around you. The Happy Feet Box is self contained providing various sitting positions, an ergonomic footstool, and multiple fidget activities for a fully immersive resource. 

Flat Pack Design - - Design Thinking

Tone Death

An arcade-style game that adds a musician themed story line to a classic rhythm game. Tone Death was built from scratch using Processing, C++, and creativity. When playing, the user battles other undead musicians to grow their band picking up new members like Metatarsals Jones along the way.

Interactive Design - - Game Design